why this blog?
Well, simply put, because I need a placeholder for all the information I am gathering about Panda3D. I am not a Panda3D developer, i am not really planning to release a game and I am not planning to become a graphic expert.
I will however learn python in the process and probably grasp the basic concept of modeling, texturing as well as graphic and game design.
And while I do this, why not create a good Panda3D reference for other fans of game development or even Panda3D itself.
I will try to create a library of information well categorized and well inventoried.

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