Posts Tagged ‘panda3d’

Simple free modelling software

While browsing some Romanian game-development forum I stumbled upon a link to a very interesting modelling software. Don't get me wrong, it's not THE modelling software of the millenium (that one is Blender I guess) but it's simple, intuitive, easy to learn, free and it does allow you to save in a format that Panda3D will allow to run natively. Without any conversion that is...

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Be the first to comment - What do you think?  Posted by |2. - 8 February 2010 at 13:34

Categories: Modelling, Tips & Tricks   Tags: , , ,

Making Panda3D startup snappy

Here's a tip posted by Gogg on how to make Panda3D start really fast. Don't get me wrong it's not slow, especially on the second and subsequent runs, but there's always room for "faster".

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1 comment - What do you think?  Posted by |2. - 10 December 2009 at 15:42

Categories: Tips & Tricks   Tags: , ,

why this blog?

screenshot-Mon-Jun-20-15-14-33-2005-5846Well, simply put, because I need a placeholder for all the information I am gathering about Panda3D. I am not a Panda3D developer, i am not really planning to release a game and I am not planning to become a graphic expert.

I will however learn python in the process and probably grasp the basic concept of modeling, texturing as well as graphic and game design.

And while I do this, why not create a good Panda3D reference for other fans of game development or even Panda3D itself.

I will try to create a library of information well categorized and well inventoried.

1 comment - What do you think?  Posted by |2. - 8 December 2009 at 10:56

Categories: Articles, Uncategorized   Tags: , , , , ,